Post-Jam Patch v1.0: Bug Fixes & QoL Improvements
Button in the Hazards » Devlog
First of all, I want to thank you for all the incredible feedback you've left on the game. Your comments, critiques, and bug reports are super valuable, and thanks to them, I've been able to upload a major update to improve the experience.
Here are the most important changes:
🐛 Critical Bugs Fixed
- The respawn bug has been squashed! The critical error that prevented the player from respawning correctly after dying has been fixed. The gameplay loop should now work as intended.
✨ Major Improvements
- Complete Camera & Controls Overhaul! Based on feedback that the controls were inconvenient, a completely new third-person movement and camera system has been implemented.
- The camera now moves freely with the mouse.
- The character now smoothly turns to face the camera's direction, allowing for much more modern and intuitive control.
- Movement now feels much more fluid and responsive!
⭐ QoL Improvements & Upcoming Fixes
- Lighting Improvements (Coming Soon): I am aware of the visual artifacts and splotches on the walls. I'm currently working on a solution for this and hope to have a patch with the graphical fix ready as soon as possible. Thanks for your patience!
- New In-Game Instructions! So that no one feels lost at the start, messages now appear at the beginning of the game explaining the basic controls (WASD, Mouse, 'E') and giving a hint about the main objective. You no longer need to read the description to start playing!
I hope you enjoy this improved version much more! Your feedback was essential in making these changes. Please feel free to try it again and let me know what you think.
Thanks for playing!
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Button in the Hazards
Status | In development |
Author | Xks_C |
Genre | Adventure |
Tags | 3D |
Languages | English, Spanish; Latin America |
Accessibility | One button, Textless |
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